12/15:
General Notes for Project
- Final decision on project: Turn-based Fantasy Tarkov-esque game
- Various stats of characters or like equipment that increases stats
- Map with set location, can pick where to go + images for places and/or bosses/enemies/player
- Get a warning when people are near (maybe add sound)
- Can choose to like move out, attack, defend, etc.
- If attack someone, has % chance to defeat them
- No actual weapons, use either medieval weapons or like magic and classes
- If defeated, leave and back to start
- Can have like multiplayer or boss
1/2:
See CB FRQ Notes
1/8:
See Monday on Daily Plan (Teacher talked about some pointers for CPT and JWT)
1/10:
Teacher talk
- Check for garbage and test to block it
- Can test and monkey smash to see if it still works
1/11-1/12:
Work on and completed Milanote frontend screen planning
Ideation Checkpoint #1 Part A done on 1/12
1/16
Created fork of each repository, WRONGJason from WRONG (frontend) and WRONGFlaskJason from WRONGFlask (backend)
- Taught team how it works
- Slack message explaining it: https://cs-p-hq.slack.com/archives/C06DUHZKVAL/p1705447571524659